Android Gaming

The Negative Missions For Final Fantasy VII Remake Will Get The Same Quality Level As The Main Story, According To Game Developers

The original Final Fantasy VII didn’t have much in the way of side missions. Sure there were the WEAPON boss fights and the endless hours of Chocobo breeding, but back in 1997, we never had the sheer degree of side missions that players have become used to through games like Dragon Age, Mass Effect, God of War, Spider-Man, and others.

That’s changing with the forthcoming release of Final Fantasy VII Remake, which drops on the PlayStation 4 next month.

Not only is this game going to include several mini-games and side missions, but based on match director Tetsuya Nomura, they’ve been made with the same quality and care as the main storyline.

“The sub-quests are made in the same manner as the primary story quests,” Nomura said in a recent interview. Then he continued, saying that his group cut back on the number of side quests to be sure that the ones in the game had better quality.

Gamers have revealed through games like The Witcher 3: Wild Hunt and God of War that they will have a lesser quantity of high excellent side missions over a great many lower quality quests every day of the week. The games mentioned above weave their side quests effortlessly to the original story so that they improve the overall experience rather than distract from it.

When a match is bogged down with endless fetch quests that don’t have any real relevance to the narrative, players get bored. Immersive story-driven gaming has dominated the scene for the past few decades, and it is a trend that’s likely to continue well into the future.

Some translations of this initial interview seem to have misinterpreted Nomura’s meaning. Many outlets are saying that the side quests put together are the same length as the most important campaign. That’s not true. Nomura’s remarks were of a quality assessment, saying that the same attention went into crafting those negative assignments like that of the main narrative, which has survived the test of time for more than two decades.

It’s Nomura trying to set the heads of players all over the world at ease. He is also assuring the gaming community which Final Fantasy VII Remake is not a carbon copy of the first game. It’s chock full of new content that has been painstakingly put together by a group of creative people with care and respect.

Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Most Popular

To Top